.. _EEex_GetActorAreaRes: =================================== EEex_GetActorAreaRes =================================== :: EEex_GetActorAreaRes(actorID) Returns the actor's current area resref as a string. If the game was just loaded, sometimes the actor doesn't know what area they're in yet, so it'll return "" in that case. **Parameters** * **actorID** - the actor's id to get the current area for **Return** Returns a string indicating the area for the current actor **Example** :: local area = EEex_GetActorAreaRes(actorID) **See Also** :ref:`EEex_GetActorAreaSize`